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Programming >> Graphics and Games >> POS,VPOS convert to graphics position? http://bb4w.conforums.com/index.cgi?board=graphics&action=display&num=1435750213 POS,VPOS convert to graphics position?
Post by 5against4 on Jul 1st, 2015, 11:30am
Is it possible to convert the values acquired by POS and VPOS into x,y graphics coordinates? My gut feeling is that this is problematic due to the variance brought about by different fonts/sizes, but if there's a way i'd love to know.
Thanks!
Re: POS,VPOS convert to graphics position?
Post by rtr2 on Jul 1st, 2015, 12:05pm
Is it possible to convert the values acquired by POS and VPOS into x,y graphics coordinates?
The conversion is pretty straightforward, and particularly so if you have not changed either the text or graphics viewport from its default of filling the entire client area. In that simple case the conversion from POS to horizontal graphics coordinate is:
Code:
x = 2 * POS * @vdu%!216
The conversion from VPOS to vertical graphics coordinate is almost as simple except that you must take account of the fact that the origins are in different places:
Code:
y = 2 * (@vdu%!212 - 1 - VPOS * @vdu%!220)
If you have redefined either the text or graphics viewport, or you have moved the graphics ORIGIN, then you will need to take that into account. Writing a function which automatically compensates for all these factors wouldn't be difficult, but I will leave that as an exercise for the reader.
It should be noted that needing to perform this conversion is pretty unusual. Wouldn't you be better off using the VDU 5 'print text at graphics coordinates' mode so that POS and VPOS aren't involved at all?
Richard. Re: POS,VPOS convert to graphics position?
Post by 5against4 on Aug 25th, 2015, 10:47am
A very belated reply!
Thanks for your response, which was helpful.
You mentioned using VDU5, but is there a way to use the FULL width of the screen? When i've experimented with VDU5, beyond x=3200 isn't possible, and for what i'm working on i need the entire width of the screen (specifially, i'm working in the far right of the screen at the moment, so i definitely need that area). If there's a way to access that extra space, please let me know - thanks!
EDIT: Having looked a little further, this seems to be because the highest resolution mode only has a width of 1600px (=3200 graphics units). Is there a way to utilise 1920px width?
EDIT EDIT(!): Would you recommend this as a decent solution?
Code:
VDU 23,22,1920;1080;8,18,16,0
or is there a different method you'd recommend instead?
Re: POS,VPOS convert to graphics position?
Post by DDRM on Aug 30th, 2015, 5:45pm
Hi There,
I don't think Richard is currently monitoring this site: he would probably be the best person to help. You could try emailing him direct.
If you look in the "help" you will find a section on "using the entire screen", which might be useful. Alternatively/as well, defining a custom mode seems a sensible approach, but remember that the maximum you can normally define is 1920x 1440, though there is a workround even for that in the Help, linked to from the section above.
Best wishes,
D
Re: POS,VPOS convert to graphics position?
Post by 5against4 on Sep 1st, 2015, 10:07am
Thanks DDRM - i wasn't aware Richard wasn't around at the moment. Since posing the question my approach has worked perfectly!