BBC BASIC for Windows
Programming >> Graphics and Games >> Antialiased line problem http://bb4w.conforums.com/index.cgi?board=graphics&action=display&num=1424539268 Antialiased line problem
Post by Joe68 on Feb 21st, 2015, 4:21pm
I wrote a simple program to display an analogue clock. I am trying to improve it using antialiased lines from GDIPLIB (e.g. for the hands) but I can't get this to work.
As far as I can see, my code is in accordance with that shown in the BB4W Help, but I keep receiving 'Syntax error' each time the program reaches FN_gdipcreatepen(PenColour%,PenStyle%,PenWidth%) Can anyone please show me where I am going wrong?
Here is a sample of a test program I used to try to discover my error:
Thanks in advance for the help. Joe.
Re: Antialiased line problem
Post by VBI on Feb 21st, 2015, 6:48pm
As specified in the related help documentation, FN_gdipcreatepen has a return value for your newly created pen, so you need to supply a variable to store it in the usual way. This value is then required as Pen% by PROC_gdipline, so that it knows which pen it is being asked to draw with.
Hope that helps.
Re: Antialiased line problem
Post by Joe68 on Feb 21st, 2015, 8:54pm
Thank you very much, your mod works perfectly. I didn't find this specifically stated in the Help, and being rather new to programming I didn't realise where the 'pen' variable in the line drawing command was coming from! Always nice to be shown a new trick!