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 veryhotthread  Author  Topic: 3D Gaming Project  (Read 1770 times)
Ric
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xx Re: 3D Gaming Project
« Reply #110 on: Nov 17th, 2017, 9:30pm »

Think the answer is to create a link to a folder. Too late to try now, but will give it a whirl tomorrow.
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xx Re: 3D Gaming Project
« Reply #111 on: Nov 18th, 2017, 3:06pm »

I have been working on a more friendly IDE for my 3D object design, not all of it works yet so please be patient when trying it out.

Delete Object - Works
Create Quick Object - Works
Grid - Works
Rotate Grid to XY Plane - Works
Rotate Type - Works (but not on faces)
Rotate Style - Works
Quick Scale - Works

To highlight an object a short click with the left hand mouse button

To rotate the grid in any other mode except grid mode hold shift and rotate as normal

THE REST SHOULD BE INTUATIVE

Let me Know.

https://1drv.ms/f/s!AqibHqCkE1VQllkSrc7Jifpn2wZS

Just realised that I have used counting loops to calculate a short or long press of the mouse buttons, if you get no joy with anything I will post a version using TIME to do the calculations later.
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xx Re: 3D Gaming Project
« Reply #112 on: Nov 18th, 2017, 3:11pm »

The answer to posting an idiots guide to quarternions is, I will post a guide on here when I get a chance and someone else can put it on wiki (I don't know how to do it).

They are not to be afraid of, once you realise you don't need to know the maths, just the result, with a few tweaks, they become very easy to use.

Ric
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xx Re: 3D Gaming Project
« Reply #113 on: Nov 18th, 2017, 4:23pm »

A bit earlier than I thought, here is the version with the use of TIME.

Ric

https://1drv.ms/f/s!AqibHqCkE1VQllkSrc7Jifpn2wZS
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xx Re: 3D Gaming Project
« Reply #114 on: Dec 3rd, 2017, 9:02pm »

Evening all,

I have just added grouping of objects, it adds an important part of the final puzzle and takes me one huge step closer to a usable IDE for creating 3D game objects.

Could someone let me know how you get on and if it is user friendly enough.

https://1drv.ms/f/s!AqibHqCkE1VQln2sROL6ah0gHbIX

Regards Ric
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