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 thread  Author  Topic: BOX2DLIB library (beta) released  (Read 1823 times)
ScriptBasic
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xx Re: BOX2DLIB library (beta) released
« Reply #9 on: Jan 17th, 2014, 9:55pm »

Quote:
Does Wine support hardware-accelerated graphics?


Supposedly for OpenGL/SDL. Not sure what Box2D is using.

« Last Edit: Jan 17th, 2014, 9:55pm by ScriptBasic » User IP Logged

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xx Re: BOX2DLIB library (beta) released
« Reply #10 on: Jan 17th, 2014, 10:02pm »

on Jan 17th, 2014, 9:55pm, ScriptBasic wrote:
Supposedly for OpenGL/SDL. Not sure what Box2D is using.

GDI+ for the Debug Draw interface (which is what chain.bbc is using).

The idea is to use Debug Draw during development, because it makes everything 'visible', but when all the physics is working as it should you switch that off and then render the final graphics however you prefer.

The crates and pintograph examples happen to use a mixture of custom assembler and GDI (in the BOX2DGFX library), but could just as well use SDL or OpenGL, in principle.

Richard.
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